/** * Translate. * * The translate() function allows objects to be moved * to any location within the window. The first parameter * sets the x-axis offset and the second parameter sets the * y-axis offset. */ float x, y; float dim = 80.0; float easing = 0.05; void setup() { size(640, 360); noStroke(); } void draw() { background(102); x = x + 0.2; if (x > width + dim) { x = -dim; } translate(x, height/2-dim/2); fill(255); rect(-dim/2, -dim/2, dim, dim); // Transforms accumulate. Notice how this rect moves // twice as fast as the other, but it has the same // parameter for the x-axis value translate(x, dim); fill(0); rect(-dim/2, -dim/2, dim, dim); x = x*0.9 + mouseX*0.1; y = y*0.9 + mouseY*0.1; }